Hominids:23:S12: dwarf, elf, human : UCI-3 Symmetrical erect bipeds with supple, tender skin that shows evidence of a fat layer attached to it. Varying patches of fur. Highly dexterous. All Species carry some spare organs. Live birth. (redacted for “too adult”) Large ranges of the populations have no magick whatsoever. All but one species gives live birth. The other lays eggs. They are predisposed to Spirit based magic, but can orient towards all base magicks. Their infants babble, and they have opposable thumbs.
Appearance: In just about everything that would be considered of hominid appearance, H. mediocris is average, even having occasional attributes of other hominids without proof of relationship—which is to be expected.436 Conversely, breeding a H. mediocris to another species within their kind produces what appears to be purebred H. mediocris, most of the time. The rare chance of a H. mediocris reproducing outside of its kind, the H. mediocris genes dominate in some rather unexpected ways.
Behavior: With rare exception, H. mediocris is extremely social, but their behavior runs the whole spectrum of behavioral modes. Much of their childhood is spent reacting to life on a more fleshly level, while their adulthood and old age lean more towards their spiritual nature—which is helped by a secondary brain growth spurt in late adolescence51. What is most fascinating is their tendency for extremism—easily brought out by their overt dual nature. They can be hateful, cruel, and ruthless one moment, and in the next, show such selfless devotion and nurturing—with little to no reliance on instinct. Most choose to overcome this dualistic nature by focusing on a religion—as it adds a stability to these naturally bipolar creatures. Due to the wide range of behavior and beliefs found in the population, these creatures are the most at war with themselves over territory. It has only been in recent years, once the concept the of sheer amount of variant sapient species fully started taking hold of the various human populations that xenophobia finally set in, giving H. mediocris the desire to band together against all non-hominids, at the very least. There is some very serious fear that there will soon be a global war instigated by several of their city-states within this next generation.
Habitat: While H. mediocris is found everywhere across the face of this world and the void beyond, they are well known for their city-states, including Venice, Mumbai, Shanghai, Tokyo, Rio de Janero, Dhaka, Kuait, Buenos Aires, Tenochtitlan , and Sao Paulo dos Campos de Pratininga, and New Moon—11 of the 20 technological city-states. The rest, they are a major minority in. Most of the British Isles are H. mediocris controlled.
Magick: They can practice all magick types, but most tend to practice either Earth or Spirit.
Name: Their names are as numerous as the stars in the sky, but most will answer to Human at least long enough for you to learn their individual names.
Appearance: Tall, extremely narrow bipeds with dark skin and pale hair, the H. cuspauris is nearly the same age as H. mediocris—but in what order they appear, no one is sure. Their heads are so narrow that few other species find them attractive, other than by glamor—especially since they tend to have large hawkish noses. For all their slender look, they are the second strongest of the hominids, and have the highest stamina rating wer. Their ears are pointed, with very little curl, but the points are no more than an inch high above the rest of the ear. They can fully move their ears—something few hominids can do. All tend to wear their hair in braids, with lots of bead-work. Other than when metalworking, they will not wear flesh. They stay youthful for several centuries, generally being considered old when they are 500 years old.
Behavior: They believe that they were created to preserve the old forests, although few fully see to this task any longer. They failed in this preservation in the British Isles during the Fall of Magick. Some have moved even as far as the Atlantias to continue this care of the ancient forests.
Habitat: Most H. cuspauris are found in the thicker dark forests of the world, where the trees and brush are so thick that there is no room to walk through. They can find a way without breaking a trail. Some live in the big technological cities, even being the rulers and builders of one-Berlin.
Magick: Earth and Spirit magick dominate. They have a habit of infusing metalwork with their magick, leaving behind swords and other armory that are nearly alive and certainly parasitic. Beware of the blades of the Tuatha De Danann. Some higher level Mages of this species are capable of inflicting large areas with plagues and all sorts of ill—without any need for effort13. Combine this ability with quasi-sapient swords, and you have swords that bring death and destruction to whole lands. This is why they are seen as evil.
Name: They will answer to Svartalfar or Sidhe, sometimes Trow or Dokkalfar35, but they name their race Tuatha De Danann. Only those who want death ever call them an Elf.
436 It is best to note that, without much debate, H. mediocris is considered the first sapient species ever, created or accidental. It is considered undisputed fact that at least 3 derivative species came from an effort to fix genetic deformities.
51It seems to merge the spirit and flesh into one seamless being, yet makes them more aware of their dual nature. A secondary effect is a higher capacity for spatial reasoning.
wer Due to the extreme amount of slow twitch muscle in their body.
13The most frustrating being their ability to cause freshly plowed lands to grow a 20 year old forest overnight. Few farmers will live near a known mage of this species. Loggers love them.
35They despise the name Trow, as it was a derogatory name they gave to the H. terringredior—dwarves that change their very nature by leaving their underground homes. Except for the beards and ear points, 6th generation and further H. terringredior looks more like a H. cuspauris or H. mediocris than their H. dweorgas.