How is Ricky NOT Steveâs Dad?
Mildly quirky is what we are looking for, otherwise we wouldnât remember their faces.
Iâm going to mix a couple oddballs.
So letâs do âugly actorsâ:
Steve Bushemi:
William Dafoe:
Luis GuzmĂĄn, since heâs catch flack for playing Gomez right now:
Pete Postlethwaite:
It makes that âslight bit of character sliding towards everymanâ.
It would have a little more character if the program didnât pre-edit, so much.
So what would the love child of Danny Trejo and Sandra Bernhard actually look like? These are two who make money on their supposed lack of looks:
Looks average. Wouldnât be considered anyoneâs ugly lovechild.
Morph generated faces from custom (ff18dc) to custom (760292) custom (ff18dc) to custom (760292)
Iâm starting to get why they say ugly people make pretty babies. Itâs the averaging of âextreme featuresâ.
Yes. I had the same issue when trying out hags. AI kept turning them pretty or just plain young.
I tried looking up photos of very old ladies to use instead and found that about 95% of the results were of old ladies laughing their faces off. Like, I get it, old people look overall nicer when theyâre smiling but itâs quite shocking how few normal portraits there are. No one photographs their 100 year old grandma if sheâs anything other than smiling. Like anything other than happiness isnât allowed to be recorded.
Which is really messed up because it sends a message that not smiling elders are too ugly to photograph like thereâs this fear of admission that old age can be miserable. Itâs hidden, swept under the rug. No, our great grandma is always happy. Sheâs in so much pain, she canât walk anymore. Smile for the camera so we can show everyone how much you love your new wheelchair.
Iâm sorry, this turned into a rant.
But back to the topic, this type of issue results in bias that AI face generation will reflect.
I think the problem with this example is that they share the same features. Youâd have to choose someone very different to mix with.
Iâve tried Stable Diffusion a bit, but Iâve seen better results with DALLE. I love how this model is actually open-access though, and hopefully this is a good prospect for the future of open-source AI models.
An example of why the output isnât that great IMO is that it struggles with composition, e.g. âA Pikachu drinking coffeeâ:
Thereâs definitely Pikachu and coffee in here, but itâs unclear on where the elements are supposed to go
I love it that Pikachu is holding a coffee mug with itâs⌠ear? Is that an ear?
In all honesty most âugly peopleâ of Hollywood have really reasonable faces with some character. Both have symmetrical features, for example.
For example: William Defoe is played up to being pretty dang ugly, but some of his younger photos, better looking than most leading males (and I hate blondes). And why Rowan Atkinson with a beard shocked me as a teen: Mr. Bean isnât ever supposed to approach gorgeous. Which is why he doesnât wear a lot of beards: looks good on him, but he makes money âbeing uglyâ.
I just tried Wombo and tried Grimmâs Fairytales forest, seeing if it would do anything.
Yeah, itâs okay Idk really know how to give it prompts. I guess Iâll need to experiment.
Like the most asymmetrical face in Hollywood I can think of is Frank Collins:
And it did this to his face: now he looks like heâs from Secotr 7:
For Kim McGuire, her face is even, her nose is slightly large and sheâs a bit cheeky, but itâs her coloration that throws everything off from standard. And she does a lot to play it up with crazy facial expressions.
And it still smoothed out her face before blending:
And the blending looks like a news anchor:
Itâs the cactus of ceramics.
ArtBreeder is my favorite for faces though. I havenât had much trouble with it.
I made these with ArtBreeder quite a while back. I did go in and make Twoâs eyes more purple and Genjiâs eyes more green afterwards, but these are all pretty accurate to the characters.
This is what I did with a free pic:
The original.
I had to fiddle with the exposure to get it right on my computer, but otherwise, this was all with a warp tool: dragged her left side of the face larger, pinched her right, pulled down on the cheek dangling, pulled the frown lines down more, pulled the center brow down, flared nostrils, lowered nose tip, punched nose ridge, pushed her left eye up some. She went from depressed looking to a little angry. I donât AI these types of edits.
Cool. What did you use?